

After each student has exposed their own understanting about "what is interaction", we had started to agree with an unique definition for everyone, which can be based in these words:
"Simply stated, interactions are reciprocal events that require at least two objects and two actions. Interactions occur when these objects and events mutually influence one another" Wagner (1994)
It's a reciprocal action: two people can interact between themselves, or with an object like a machine. When you interact with this object, it changes you, and you change the object. Pay attention: we don't need to modify physically something to consider that we had really modified it. At the moment that you have a new meaning for the object, it's already modified, in this case in a conceptual way.
In learning context (supported by desktops or mobile devices), we can see several kinds of interaction styles. Here are few of these: learner-learner, learner-instructor and learner-content. In every kind of interaction we must promote the best user experience. But, for that, we need to ask the user to answer these folow questions about each interaction: "what?", "why?" and "how?".
We will be back in this subject soon... probably with these answers. =D
César Delmas
Guilherme Carvalho
Raoni Franco
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